The company behind TrendBrain

Astronovilux Group was founded in 2026 in Herford, Germany. One product, TrendBrain, and a few side projects that test it against real outcomes.

Founder

Maximilian Maskus

Founder. Builds TrendBrain and the platform under it with AI coding agents under fixed rules: every session is logged, only tested work counts as done, and a person signs off every release.

admin@astronoviluxgroup.com

How we work

One founder, many AI coding agents. The agents write most of the code; the founder sets the rules, reviews the results and decides what ships.

Three rules keep that honest: nothing counts as done until its tests pass, every working session is written down, and nothing is published without a person's approval.

Fact sheet

Name
Astronovilux Group
Founded
2026
Seat
Leopoldstraße 2–8, 32051 Herford, North Rhine-Westphalia, Germany
Legal form
Sole proprietorship (Einzelunternehmen), registered business under § 14 GewO
Product
TrendBrain: Signal (core built), Sim-Players and Sim-Audience (planned)
Side projects
Documentary studio, live-show prototype, Roblox prototypes, clip tool
Contact
admin@astronoviluxgroup.com

Press kit

Logos, boilerplate texts and the fact sheet above. Use them unaltered for editorial coverage of Astronovilux.

Boilerplate, 50 words

Astronovilux Group, founded in 2026 in Herford, Germany, builds TrendBrain: a multi-agent platform that forecasts gaming and social media trends and will test ideas on virtual players and audiences before they are built. Every forecast is logged before the fact and checked against real outcomes. A person signs off every release.

Boilerplate, 100 words

Astronovilux Group, founded in 2026 in Herford, Germany, builds TrendBrain, a multi-agent platform for game studios and creators. Its Signal module spots what keeps growing in games and social media, earlier than the charts; the planned Sim-Players and Sim-Audience modules will test an idea on virtual players and audiences before it is built. Every forecast and simulation is logged before the fact and checked against what really happened, and a model only influences decisions once it beats simple baselines. Small side projects – documentaries, a live-show prototype and Roblox prototypes – check the forecasts against real outcomes.